STEM Summer Camps
RETURNING TO OUR CLASSROOM AT 2350 BROADWAY
Please click here for registration form and tuition and return completed form to firstname.lastname@example.org.
Hacking and Cracking
June 14-18 and July 19-23
Hacking returns! Past topics have included SMTP headers, SQL injection, RSA encryption and cryptography. We have also hacked games and had an extensive discussion of memory structure and addressing. The two weeks of hacking camp will have different curricula for students registering for both weeks. We promise that this week is white hat only!
Math and Algorithms in Scratch and Python
We focus on computers as what they truly are – tools for
computation. Topics have included search algorithms, prime-finding algorithms, and the generation of fractals. Student will use Scratch or Python depending on their level, with advanced students often using Scratch as a prototyping tool.
Video Game Design
June 28-July 2
This year’s video game week will focus on the Unity Game Engine and design in 3D! Unity is a professional-grade engine used to make real games that the students may already play. Expect to play a number of illustrative games as well!
Weather Balloon Telemetry – aka Leaving the Ground Behind
Coming to camp for the first time! We will spend the week designing and programming a payload for a weather balloon, equipped with GPS, altimeter, camera, comms, etc. We will then venture out, launch the payload, and attempt a recovery with tracking. A substantial challenge for a young engineer!
Robotics with Lego, Arduino, and Raspberry Pi
All students will build and test their own robots in Lego, Arduino, or Raspberry Pi as appropriate for their experience. This year will include design and launching of robotic submarines! Past years have included a robotic battle, which sounds possible, but very strange with submarines.
Board Game Design
This is our analog week, in which every student designs their own board game. We will also learn 2-3 new, modern board games per day. In the past students have designed and 3D printed or laser cut game components. We will also have interviews with noted designers about their philosophy of game design.
AI and Learning Algorithms in Python
Students will discuss and implement learning algorithms, teaching an AI how to perform such tasks as walking, solving a maze, or recognize an image.
We are currently building a fantastic schedule of trips in and around NYC that mesh closely with our curriculum. Details will be finalized closer to the start of camp. Our destinations will include institutions involved in research and development, in addition to museums that align with our STEM themes (as travel permits at the time).
As always, our enrollment ages/grades are flexible, so if you believe your student belongs in a different age group, please let us know.